Yukon (Two Decks)

104-Card Expedition • Zero Drawing Required • Complete Movement Freedom
Yukon Two Decks Solitaire

Yukon (Two Decks) takes everything you love about the classic game and doubles the scale. With all 104 cards dealt into the tableau and no stock pile to draw from, this is a pure logic puzzle. The "Yukon Rule" remains: move any face-up group of cards to any valid rank, creating a game of incredible depth and strategic possibility.

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How to Play

1

The Massive Setup

Two full decks (104 cards) are dealt across 10 tableau columns. Columns contain a mix of face-down and face-up cards, with more face-up cards than in standard Yukon.

2

The Yukon Rule

You can move any group of face-up cards, even if they aren't in sequence. The only requirement is that the top card of the group must be placed on a card of the opposite color and one rank higher.

3

Eight Foundation Goals

Your ultimate mission is to build eight foundation piles from Ace to King by suit. Since there are two decks, you must manage two sets of each suit (Spades, Hearts, Diamonds, Clubs).

4

Kings and Spaces

Only Kings can be placed in empty tableau columns. Clearing a column early is vital to give you a place to "park" Kings and rearrange your 104-card frontier.

Frontier Intel

Is it harder than single-deck Yukon?
Yes and no. While there are twice as many cards to manage, the existence of duplicate cards means you often have more tactical options to solve a specific blockage.


Top Tip:
Don't move a King to an empty column just because you can. Wait until that King is blocking a face-down card or an Ace you desperately need.