How to Play
Trap and Flip
Place your disc so that you "sandwich" one or more of your opponent's discs between two of yours. All trapped discs flip to your color.
Legal Moves Only
You must make a move that flips at least one opponent disc. If no such move exists, your turn is skipped.
Count the Discs
The game ends when the board is full or neither player can move. The player with the most discs of their color wins!
Master Strategies
Control the Corners
Corners are the most valuable spaces because they can never be flipped back. Securing a corner gives you a permanent anchor for the rest of the game.
Avoid the 'X' and 'C' Squares
Be careful about placing discs next to an empty corner. Doing so often gives your opponent the opportunity to take that corner on their next turn.
The Art of Mobility
Sometimes, having fewer discs in the mid-game is better. Try to limit your opponent's move options while keeping your own path open.